As much as I love the goal of getting the player-base of all the worlds biggest games using Mogul Arena, right now I hope the company is firmly locked onto the goals that we need to kick in the short term.
- Increasing users to a level that allows tournaments to constantly run + establishing consistent revenue from those users.
Specific things that will help to drastically increase users in the short term:
- Releasing the LATAM language pack to tap into that market + give Axeso5 the ability to market and roll-out the platform to their base.
- Doing whatever they can to make it easy for Razer to roll out the service on their new phone as a built-in/hard-coded feature.
I love the idea of making 7 figures in profit from this but I'm thinking more about 5-7c and what we need to do to get there.
There's nothing wrong with theorycrafting about what MA could achieve and how it could revolutionise day to day gaming and make us all rich, though.
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