Talked to someone who claimed to have a conversation with a Tencent insider who told him that threshold for membership for Tencent's premium client club was USD$200k monthly turnover, and in 2015 there were 2000 members. So obviously there are rich kids who are willing to spend up on playing games. I guess this info is relevant for AB1's game plan?
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- Ann: Appendix 4C - quarterly
Ann: Appendix 4C - quarterly, page-26
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