Time for the long awaited installment of Cybern's technical analysis, as at 12/03/2020.
This week Mogul launched their "Create your own tournament" feature (in beta). This is a very welcome addition - it gives insight into their tournament creation process and a sneak peak into the backend admin of the platform. When testing this feature I observed references to map selection which did not appear during the tournament creation process, I suspect this is still being baked. I will keep my eye on this feature going forward.
The update will focus on data as I believe it's an excellent way to measure progress. The API calls and data being transmitted to and from the server do not appear to have changed over the last few weeks. I'm speculating future features and mobile development are being tested in isolation from their production servers. I'm not seeing any hints thus far.
On with the show...
/api/platform/application/initialization
Mogul have deployed a new API (released 10/03/2020) and interface (11/03/2020). Very fresh build, most likely in alignment with the "Create your own tournament" feature launch.
Organiser (Hub) and Game Data
Everyone is aware I've been keeping track of the organiser data. Last update made me realise there is a wealth of gaming data. There are a number of Mogul employees who have registered games that aren't publicly available (visible through their gamer profiles). Also the released games on the home page have metrics that aren't visible to the user. I'm very keen to capture this data each week and chart differences over time to gauge progress.
25 known hubs | 16 launched hubs | 9 unlaunched hubs
Id Name Short Code Publisher Tournament Count Released 1 10 Counter-Strike: Global Offensive csgo VALVE 721 Yes 2 13 Team Fortress 2 tf2 ? ? No 3 20 Dota 2 dota2 VALVE 704 Yes 4 27 World of Tanks wot ? ? No 5 31 League of Legends lol RIOT 358 Yes 6 34 Vainglory VG ? ? No 7 36 Overwatch ow Blizzard Entertainment 10 Yes 8 38 Hearthstone HS Blizzard Entertainment 97 Yes 9 40 Fractured Space FS ? ? No 10 42 Street Fighter V SFV ? ? No 11 43 Duelyst Duel ? ? No 12 44 Heroes of the Storm HotS ? ? No 13 45 Mobile Legends ML Moonton 405 Yes 14 46 Arena of Valor AOV Tencent 459 Yes 15 47 CoD: Black Ops 4 COD BO Activision 1 Yes 16 48 Rainbow Six Siege R6S Ubisoft 43 Yes 17 49 Battalion 1944 B44 Bulkhead Interactive 18 Yes 18 50 Clash Royale CR ? ? No 19 51 Starcraft II SC2 Blizzard 1 Yes 20 52 Fortnite FRNT Epic Games 922 Yes 21 53 Super Smash Bros. Ultimate SSBU Nintendo 1 Yes 22 54 PES 2019 PES ? ? No 23 55 NBA 2k19 2K19 2K Games 1 Yes 24 56 Tekken 7 Tek7 Bandai Namco 25 Yes 25 57 Apex Legends Apex Electronic Arts 225 Yes 26 58 Insurgency Sandstorm InsSan ? ? No 27 59 Magic the Gathering Arena MTGA Wizards of the Coast 26 Yes 28 60 Super Smash Bros. Melee SSBM Nintendo 5 Yes 29 61 Armajet armaje ? ? No 30 63 Command & Conquer Rivals CCR Electronic Arts 0 Yes 31 64 Mortal Kombat 11 mk11 ? ? No 32 65 PUBG Mobile PUBGM Bluehole 56 Yes 33 66 PUBG pubg Bluehole 8 Yes 34 67 Free Fire Freefi Garena 366 Yes 35 68 Cyber Hunter ch ? ? No 36 69 Splitgate: Arena Warfare SG ? ? No 37 70 Auto Chess ac Drodo Studio 5 Yes 38 71 Dota Underlords du Valve 66 Yes 39 72 Teamfight Tactics TFT Riot Games 19 Yes 40 73 Rules of Survival ROS 2 Yes 41 74 Custom Game smple 30 Yes 42 75 COD: Modern Warfare codmw1 Activision 1 Yes 43 76 Fifa 20 FIFA20 EA 4 Yes 44 77 Rocket League RL Psyonix 2 Yes 45 78 Temtem temtem Crema 3 Yes 46 79 Diabotical dbtcl GD Studio 5 Yes 47 80 Quake Live qklive Bethesda 0 Yes 48 81 Quake Champions qkchmp Bethesda 1 Yes
48 known games | 34 released games | 14 unreleased games | 4590 tournaments
Halo was sighted as a scheduled match in one of the Mogul employee profiles. I researched and determined that it fell under the banner of a "Custom Game".
Until next time, don't panic and keep the faith. Cheers everyone!
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