australia is dead, page-78

  1. s8
    7,757 Posts.
    Lautrec and Polski

    Good posts.


    It's all too obvious what it's about but people enjoy sleepnwalking through life.





    Representations of Women in Video Games.

    Because the video game industry’s target market is a young male, there is a growing tendency to depict women as ‘hyper sexed’ female characters. As vastly improved technologies enable electronic game characters to look, sound and even move in a more lifelike way, action adventure and fighting games are taking on new sexual dynamics thus creating a stir about female representations in video games. (Marriott, 2003:1)

    There are also studies that suggest there is a growing trend in depicting graphic violence against women in the industry’s most popular games. Many fighting women characters are emerging. This is because game developers are looking for profitable new directions in the highly competitive video game industry. The new female character is clever, strong and powerful. However, the female character depending on the player’s ability and the game design may be a victim of violent assaults by men in certain video games. (Marriott, 2003:2)

    More at:

    http://wiki.media-culture.org.au/index.php/Computer_Games_-_Representations_of_Women













 
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