he doesn't understand, i'm sure of that!
one needs only not be an idiot to comprehend that KWL has been building a strong foundation in 21 & 22; take-off is now imminent, engines are fuelled there's a lot of proof of that:
"grew cash receipts to $29.4m for FY22 compared to ONLY $1.881m TOTAL receipts in FY21, which, thanks to the LSS acqusition is a company-making YoY increase of 1643%""LSS/WFH grew ~75% YoY (from $15.5m FY21 to $27m~ FY22) & it should grow a further 15-20% this year [FY23] due to +3 year backlog & headcount increasing in FY22 by +20% to accommodate known growth""the company is currently sitting on $18m+ cash after having paid ALL of the cash componenets of the acquisitions. a dozen 100% owned projects are in the works including two potential near-AAA games (Metal Genesis & AnotherVerse) that have a combined +110 strong development team working on them, & are expected to launch (not fully) THIS year"
list of key links to iCandy Group related projects, websites, socials, people etc, page-597
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