I think it all comes with time. First comes the teams partnerships to draw the user base and subs, then with subs comes scale then with scale comes advertising.
There isn't a lot of money advertising for what is considered a niche or small player in the gaming space, once they have proven scale then you could see larger partners onboard for advertising.
I work in advertising and how media and marketing partnerships are planned is based on two things.
1. Reach/Scale
2. contextual relevance/affinity.
While Mogul currently hits #2, #1 is more important for brands.
I think a partnership with mixer.com which is a newer streaming platform could benefit both companies. Mogul top teams can stream on mixer and rev-share that way.
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1.1¢ |
Change
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Mkt cap ! $6.533M |
Open | High | Low | Value | Volume |
1.0¢ | 1.1¢ | 1.0¢ | $71.55K | 7.007M |
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No. | Vol. | Price($) |
---|---|---|
3 | 2307818 | 1.0¢ |
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Price($) | Vol. | No. |
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1.1¢ | 4580534 | 10 |
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No. | Vol. | Price($) |
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3 | 2307818 | 0.010 |
23 | 8199660 | 0.009 |
16 | 7658342 | 0.008 |
5 | 2444000 | 0.007 |
4 | 3730000 | 0.006 |
Price($) | Vol. | No. |
---|---|---|
0.011 | 4580534 | 10 |
0.012 | 2761567 | 5 |
0.013 | 183270 | 1 |
0.014 | 632882 | 3 |
0.015 | 454784 | 2 |
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