Using proxies and arm's lenght's examples (read Warcraft) might be a feel good moment but that game literally at this point in time is unrelated to MMZ.
The online market is huge for established games no doubt. Currently snapshotbattle is untested and in its absolute infancy. Just because the online gaming market is 'X' amount does not necessarily lead to the logical outcome that snaphotbattle is anyway entitled to a cut of that market share. Further, the failure rate for games in this market is HUGE. Until the game is released for public consumption, assumptions about its revenue generating capabilities remain just that - asumptions. And denying otherwise is misleading in the extreme.
MMZ Price at posting:
2.4¢ Sentiment: None Disclosure: Not Held