Technology Lifecycle Adoption Curve for Web 3.0 Technologies
As of now, blockchain gaming is the preserve of the early adopters. The majority of users are speculators rather than gamers. As has been pointed out, the average gamer (the Early/Late Majority) will not even attempt the complex and costly onboarding process. Even Axie, as successful as it is, has not crossed the chasm.
My money is on blockchain crossing the chasm at some stage, but nobody knows if this will take 2 years or 10+ years. The risks are amplified for specific games/companies, because even if the industry crosses the chasm, specific games/companies will fall by the wayside. Fortunes will be made from the winners (many of which will not even exist yet), but the losers will result in huge value destruction.
Simplifying the onboarding process will likely be important for crossing the chasm. Currently, there is far too much friction. Even the thought of the sign-up process is off-putting.
People might get as far as setting-up MetaMask but then give up once they realise that it's just the first of many steps. The Majority demand as few steps as possible. The sooner that crypto apps are integrated with digital wallets the better - see for example Square's Cash App in the US.
@bobbyboyo - you've identified what the next iteration of wallets needs to do so as to improve the UI/UX. The Majority want to buy an F1 car as seamlessly as it is to purchase a book from Amazon using your phone/pc - a single click purchase. There's no entering card details or addresses for every purchase once you have an Amazon account. The process becomes seamless and customers keep returning due to the convenience. For the time being, onboarding blockchain gamers is far from convenient and seamless, so I think we're still years away from crossing the chasm and acquiring a meaningful proportion of the billions of avid gamers.
Technology Lifecycle Adoption Curve for Web 3.0 TechnologiesAs...
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