Can any one answer the question about who the target market this cloud gaming project is for?
1) people can already for FREE play the games off the platform Steam via remote play.
2) playstation 4 already has remote play. Whats so ground breaking about the nvidia stuff?
Hardcore gamers already have invested in a top of the line computer, so they dont need to pay more money for nvidia cloud servers. Gamers have to pay outright for the game titles, on top of a separate monthly payment for the $30 paid to just get access to the platform. Adding in the severe latency lag that comes with cloud gaming, seems theres a fair few questions (risks) left unanswered....
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