guys, just want to know IF there is any way we can ascertain a $ or % figure in terms of profit for AB1 with each crate sale... is this "measurable" or possible to put a profit figure for each such transation? Technically, once the hard work is done - desing + develop + launch of the game - the revenue from it is simply profit, right? Of course, F1 will have it cut but in reality it is just 100% profit (minus the expenses of running and maintaining your blockchain servers)... or is this a too simplistic view?
the reason I ask is that all software development is expensive at the planning + designing stage... once it is accomplished then the big expsenses are off and only maintaining it is what you have to look for in terms of outgo... of course, as complexities come in, so will be redeveloping and further revision costs are to be considered...
that is how softare companies are valued and hence their big market caps...
guys, just want to know IF there is any way we can ascertain a $...
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