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Ann: Appendix 4C - quarterly, page-42

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    She's a slow-moving beast, for sure. Looks like management's early vision (a la IPO) got moth eaten, full of holes and discarded. The only two things still in place, so far as we know, are Viacom and GameCloud, neither of which has had much, if any, direct mention from Emerge in recent times.
    However, Emerge has been busy building out its distribution and billing network, we're told, so that's some necessary groundwork laid. Nothing can happen unless the distribution channels are in place. I'm not clear from the recent announcements whether the 'Emerge expects to launch in at least 3 countries before the end of calendar 2019' statement refers to a real commercial (supported) launch of something, or just an exploratory launch looking for some viable countries in which to do some concept promoting. In other words, we're launching, but launching what? I'm guessing we won't have too long to wait to find out.
    I'm not going to knock it, starting anything new is always fraught and frequently fails, but full marks for having a go and for raising the necessary finance to have a shot at it, there is potential; there have been a lot of seemingly wasted months and little useful information flowing, but all that will be forgiven and forgotten in an instant, should management start putting runs on the board.
    B22.
    Last edited by Bagman22: 06/11/19
 
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