Popular games (the only worthwhile esports games since they make enough money for prize pools) have developers and publishers that run their own esports competitions. This creates a "sticky" environment for their player base.
EM1 is competing with these publishers, Epic Games (fornite), Activision-Blizzard (call of duty), Riot Games (league of legends), not partnering. In order for EM1 to gain any gamer audience, it first needs to meet the same prize pools offered by these publishers - and that's not including all of the other barriers to entry including having games the people actually want to play for esports.
You're a fool if you think this company is any more than hopes and dreams - look at their own history, it's taken them this long to get "pre-registrations".
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