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13/12/17
11:44
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Originally posted by jok
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I agree, i have not seen any bad news.
To be fair even at worst case Megastar can run standalone with mini competition like spotlight while it increases it's downloads & users.
Revenue from 'Gifting' can cover part or all of prizes. It was proven with an extra competition like 'Meet Usher' people were willing to spend in-app.
The app is of very high quality already. For some who's seen the beta version have experienced gamification features.
MSM is very strategic everything they do has a very good reason.
Megastar Future: (mentioned on Dion's video 3)
- Run mini competitions in the lead up to WWT2
- Develop a global farm league for the developing artist.
- Developing gamified products placement
- Megastar Studios
- Master Classes
- Live Streaming Competitions
- Niche Competitions
- Better Sharing
- More Interactive Tools
- Powerful Upgrade to App
dyor
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And this will cost less than 200k to run every year. This is exactly what people don't get - large investment is for platform and brand awareness. Once that is done, it is a matter of sitting down, reduce capital injection, enjoy cashflow.