our involvement in creating that game was quite significant & included:
"Animation, Concept Art, Final Rendering, 3D Modeling, Rigging, Texture"
a shame it was only a WFH project with no recurring revenue! imagine we received just 1% of its $1M+ per day revenue, that would have been $10K per day for us!
in the future i would think LS might directly license famous IP & try to replicate that success. here's hoping!
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