I think it all comes with time. First comes the teams partnerships to draw the user base and subs, then with subs comes scale then with scale comes advertising.
There isn't a lot of money advertising for what is considered a niche or small player in the gaming space, once they have proven scale then you could see larger partners onboard for advertising.
I work in advertising and how media and marketing partnerships are planned is based on two things.
1. Reach/Scale
2. contextual relevance/affinity.
While Mogul currently hits #2, #1 is more important for brands.
I think a partnership with mixer.com which is a newer streaming platform could benefit both companies. Mogul top teams can stream on mixer and rev-share that way.
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