MON does have the potential to be profitable if done correctly and not on the scale it was 1st tried at. smaller camp size, smaller mining crews, geo's that actually visit the pits at least twice a month, campaign milling and focused drilling around known reserves instead of "chook scratching" in the middle of nowhere for tennement expenditure (let someone else play on them, the closest mill is davyhurst).
......... and no more damn thrifty prado's
the flame still burns
MON does have the potential to be profitable if done correctly...
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