warning on healthpoint tech,for real??
Ifs thats for real the poor s/h are in trouble
___________________________________________
HLT --HEALTHPOINT TECHNOLOGIES
LIMITED - Last: 58
Change: -4 (-6.5%)
52-Week Range: 7.7-65 Current Bid: 59 Current Ask: 63
Total Class Issue: 34,764,199
Net Tangible Assets ($/share): $-0.01
Code: HLT Div. Payable Date: 10/Mar/2004
Open: 62 Ex. Div. Date: -
Day High: 63 Franked Pct: 0%
Day Low: 58 Status: Normal
Trades: 8 Earnings/Share: -12
Volume: 77,305 Div. Rate/Share: 0
Value: $45,681 P/E: -
Market Cap (Undiluted): 20,163,235 Industry Sector: Health Care
Industry Group: Health Care Equipment & Services
Latest News
• Stock to Watch: HEALTHPOINT TECHNOLOGIES LIMITED (RWE, 10 Jun 2004)
• Stock to Watch: HEALTHPOINT TECHNOLOGIES LIMITED (RWE, 10 Jun 2004)
• Healthpoint buys 51pc of mobile phone games distributor (RWE, 8 Jun 2004)
8 Jun 2004 HLT Investor Update
8 Jun 2004 HLT Acquires 51% shareholding in TelcoGames Limited
6 Apr 2004 HLT Subsidiary Agreement to Supply Mobile Games
17 Mar 2004 AAT Correction: Change of Registry address
26 Feb 2004 HLT Half Year Audit Review
26 Feb 2004 HLT Half Yearly Report & Half Year Accounts
21 Jan 2004 HLT Change of Business Address
20 Jan 2004 HLT Change in substantial holding
++++++++++++++++++++++++++++++++++++++++++
Stock to Watch: HEALTHPOINT TECHNOLOGIES LIMITED
08:10, Thursday, 10 June 2004
Sydney - Thursday - June 10: (RWE)
**********************************
OVERVIEW********
Healthpoint Technologies is fighting strongly to regaininvestors' confidence in the stock.
The company is now seriously into mobile entertainment.
It has relegated its Healthpoint health information system to remain a steady income earner for the next year or two but the
major thrust will be the potential of the two new business units
* the supply of wireless games (Telcogames)
* and the acquisition of a biometric personal identification process (Bioloop)
It enables an individual to confirm identification from their fingerprint without the need for separate verification through a
database.
The system can be used by smart card, smart chips, credit card and fingerprint manufacturers.
At first glance at the 2002/2003 years history of Healthpoint you should run a mile.
The company has been through the lot, administration, restructuring and changing its old name of Sustainable Technologies to
its present identity.
In November last year shareholders were told that although the net loss for the year of $435,632 was a major improvement on the 2002
loss of $4,776,559, the directors were still disappointed with the result.
That must be a bit of an understatement.
The results of the Australian operations were impaired by the placing of the main operating subsidiary into voluntary administration.
Directors were forced to take this action due to the withdrawal of support of a major creditor.
The Administration ceased in March 2003 when the subsidiary company entered into a Deed of company arrangement with its creditors,
who agreed to accept a settlement of 18 cents in the dollar for outstanding debts.
What has the company got to offer shareholders in 2004?
Shareholders were told at the annual meeting what was hoped to bring the company back to profitability and market support by new initiatives.
The company is targeting to become a significant mobile content provider in the Asian region which Healthpoint sees as the
area extending from the People's Republic of China down to New Zealand and from India across to Australia.
Healthpoint has a solid portfolio of games, most likely the largest in our region and the company has signed deals with several
mobile operators in this region.
Its objective is that over the next 12 months it will sign a majority of carriers in this region.
Signing up mobile carriers will give the company the ability to offer licensed games and other forms of content to subscribers.
Access to subscribers will ultimately drive revenue.
SHARE PRICE MOVEMENTS
*********************
Shares of Healthpoint yesterday sold at 62c. Rolling year high as been 65c and low 7.7c, so shareholders have been to the bottom of the
barrel and back.
Yesterday Healthpoint jumped into the spotlight after it announced it would buy 51 per cent of mobile games distributor TelcoGames
Ltd.
The latter is a leading aggregator and distributor of games for java-enabled mobile phones, for an undisclosed price.
Through the acquisition, Healthpoint will expand its geographic reach beyond the Asia-Pacific and take advantage of growth in the mobile entertainment sector in Europe.
Chief executive of TelcoGames, Dr Mark Ollila, said: "With over 250 million Java-enabled handsets worldwide, the mobile market is
becoming a serious competitor for the mainstream console dollar.
"By joining forces with Healthpoint, we now have access to the operational and financial expertise required to rapidly scale our growth
and take advantage of global consumer spending on mobile entertainment services," he said.
The global wireless games market is projected to generate $US4.4billion in revenue worldwide by 2006.
According the Healthpoint games will be one of the leadingactivities of cell phone users.
BACKGROUND:
***********
Telcogames was founded in 2003 as a publisher and distributor of mobile games.
Its focus is to source unique and high quality games from its territories of operation, publish and/or distribute these games into its
global sales channels comprising carriers, portals and print media.
Telcogames has some of the leading people in the mobile games sector as assets.
The combination of these people results in Telcogames being able to source and choose the best of breed mobile games for carriers as well as doing customised games, exclusives and structuring a varied amount of deal types.
In Q4 2003 Telcogames signed an exclusive contract with Morpheme for Mega Fruit Machine.
Already Telcogames launched two Mega Fruit Machine titles Spooky Slots and Santa Slots.
In Q1 Telcogames signed a contract with Asylum Entertainment for the world wide exclusive mobile rights to Kid Ninja.
Additionally Telcogames has exclusive agreements with a number of developers for a variety of territories and games.
With operations in UK, Sweden, Israel, Russia, Australia, Israel,Germany and the US, Telcogames reach is global.
Games are sourced from around the world and published and/or distributed through global sales channels.
Meanwhile the company has entered into an agreement to purchasepatented biometric identification technology from Grosvenor Leisure Inc.
The technology is known as Bioloop and involves encrypting a template of an individual's fingerprint, partly stored
electronically.
Healthpoint Technologies plans to commercialise Bioloop through licensing the technology to smart card, smart chips, credit card
and fingerprint manufacturers.
The company has since altered its UK business by approving a management buyout which gives it a licence fee payable to Healthpoint
together with a percentage of profits earned by the UK company in future years.
Copyright © 2004 RWE Australian Business News. All rights reserved.
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