But still, very strange when you look at the income generation possibilities of some countries on the list compared to Australia......below is an exert from a report back to 2018 on the Aussie gaming industry....
"Australia's 12.4 million players will spend $1.3 billion in 2018, making it the world's 14th biggest games market" Jul 6, 2018
Ridiculous to think Australia wouldn't be high on the list to get Miggster up and running in.
Stinks to me of something big yet to be uncovered here
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Why is Miggster banned in Australia?, page-11
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